Luna Teak

Half-elf ranger/rogue

Description:

Lvl 2 Ranger Lvl 0 Rogue

HP 20

STR 12 (1)
DEX 13 (1)
CON 14 (2)
INT 13 (1)
WIS 13 (1)
CHA 12 (1)

AC 14
INIT 1

FORT 5
REFL 4
WILL 1

BAB 2
CMB 3
CMD 14

LVL 2 Skills:
Climb 6
Craft Weapons 5
Handle Animal 5
Heal 6
Intimidate 5
Perception 8
Ride 5
Stealth 6
Survival 9
Swim 5

Feats:
Racial bonus feat
1. Skill focus – Survival

LVL 1 ranger
1. Throw anything

LVL 2 ranger
1. Deadly aim

Race traits:
1.low light vision (2x humans in low light)
2. elf-blood (both elf & human for any effect related to race)
3. elven immunity (immune to magic sleep effects & 2+ racial saving throw bonus against enchantment spells & effects)
4. keen senses (2+ to perception)
5. adaptability (gain skill focus as bonus feat at lvl 1)
6. multitalented (2 favoured classes. +1 HP or +1 SP when taking a level in either)

Class traits (ranger):
LVL 1
1. favoured enemy – outside evil (2+ bluff, knowledge, perception, sense motive & survival, 2+ to weapon attack, & 2+ damage rolls)
2. track – (1/2, min. 1) to survival
3. wild empathy – improve initial attitude of animal (1d20+LVL+CHA)

LVL 2
1. combat style – cross bow

Bio:

Luna was abandoned near a small village that bordered an ancient forrest in Varisia. Taken in by a blacksmith couple, ze learned to craft weapons.

Ze preferred the wilds to forges and was tracking down a pack of javelins terrorizing the village. Ze felt an evil presence sweep through the woods right before a raiding party attacked the village and slaughtered hir adoptive parents.

Trailing the party to a nearby city, ze killed them all. Outside evil remain hir favoured enemy. Ze fled to the wilds of Ustalav.

This is when hir memories start to get fuzzy…

Luna Teak

Strange Aeons elfiran LunaTeak